QR codes are popping up everywhere these days: movie posters, coffee cups, stickers. I even have one on the back of my business card (see left). When you use a smart phone scanner and you scan the (Quick Response Code) it usually takes you to a promotional website of the product you are scanning.
On a recent trip to LA I met Gerald Nacache, the CEO of 3D California at the Dassault Systemes office in Woodland Hills. Over a French espresso he showed me the difference between a QR code and an Augmented Reality marker. He had recently finished a proof of concept for Procter & Gamble using an AR Code.
On the back of the Gillette razor package he showed me there was what looked like a QR code. When he scanned the code a menu popped up giving him the option to go to a website or to an AR experience. He clicked AR and an interactive animation popped out of the QR code. See video below.
My head was spinning with the possibilities of adding this functionality to the back of my next business card. How much would it cost, I wondered, to have Obi-Wan pop out (like he did in the first Star Wars) with a personal message for you to call Ben Sainsbury at Javelin Reality to discuss dynamic interactive training options? It would be intriguing. Which is the point of this type of advertising.
For more information about 3D California check out this website: http://www.3dcalifornia.com/
To discuss new and innovative 3D marketing strategies and 3D dynamic training solutions please contact us or contact me directly: ben.sainsbury@javelin-tech.com – 1.877.219.6757 x257.
Cheers, Ben

Recently the Javelin Reality team travelled to GDC 2012 in San Francisco. GDC stands for “Game Developer Conference”. If you think SolidWorks World is a big event, there were over 22,500 people that attended the conference.
memory, train your mind, live the experience. Not only that, you can live this experience in full, stereoscopic 3D on a 3D TV or monitor with 3D glasses. Big difference huh? Now think of your products, what you design. Imagine the possibilities.
At GDC 2012 we learned some great things about the industry. We met some fantastic people doing some very creative, dynamic things which really got our creative juices flowing. It was a great experience.



The simulator is housed in a large shipping crate, and is home to 3 large, rear projected screens that surround the operator. There is a large, metal platform that houses all the equipment and the operator seat, which is all motorized, and reacts and moves just as you are in the actual vehicle. Start the vehicle using the start up sequence, and you literally feel the ground shake beneath your feet as it starts to hum.
Finally, when I was finished destroying the rock face, and drilling a bunch of very inaccurate, terrible holes, Tom showed me all of the results on the software, running the simulator. It was a little embarrassing, but very cool to see.