SolidWorks Composer – Creating Decals [VIDEO]

Article by Matt Campbell, CSWE, last updated on May 18, 2016

Creating Decals in SolidWorks Composer [formerly 3DVIA Composer] can be very tricky. Unlike in SolidWorks where you just drag and drop. Composer treats every Actor as a solid mesh so adding a decal in the same way you would in SolidWorks CAD would result in the decal texture covering the entire actor in Composer. The trick for SolidWorks Composer is to create a primitive first, then add your Decal to the primitive, this provide you with control for placing the decal.

I have created a demonstration video to show you how…

Related Posts

Related content by tag:

Matt Campbell, CSWE

Want to learn SOLIDWORKS?

Take a training course from our team of Certified SOLIDWORKS Experts