Articles by: Matt Campbell, CSWE
Since the release of SOLIDWORKS 2013 the way the software decides how to cast your models shadow has changed. I have created a short video on how to change the SOLIDWORKS shadow position.
SolidWorks Composer 2013x has some really nice enhancements. Now you can tell Composer you are opening a SolidWorks file and it will choose the import profile for you. Watch this video for a demonstration of this functionality:
Watch how easy it is to create a video of your model rotating using the SolidWorks Animation Wizard:
Watch this video to learn how to use the motion study tab in order to create better exploded view animations in SolidWorks.
Starting with SolidWorks Composer version 2013x the mouse buttons can be assigned the same functions as in SolidWorks. Watch this video to learn how to do that. Your fingers will thank you for it!
Watch this video to learn how to add a camera and have it follow an actor. You can use this technique for generating walkthroughs.
Texturing in SOLIDWORKS Composer is not the same as in SOLIDWORKS. This is because a texture will always be placed on the Actor, based on how the Camera is angled. It is very important to make sure that the viewport is normal to the face to be textured. Watch this video for more information: