Surface

New in SOLIDWORKS 2015 – Slice Section View now includes Surfaces! [VIDEO]

Until the current release of SOLIDWORKS, displaying surfaces within a drawing view has been a bit tricky in SolidWorks. Past releases have had us jump through a few hoops to get exactly what we want to have displayed on a drawing. SOLIDWORKS 2015 alleviates the…

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New in SOLIDWORKS 2015! – The Split Feature can now split Surface Bodies! [VIDEO]

Split Surface Bodies

As we climb up the steep hill that is the list of new enhancements to SOLIDWORKS 2015, I wanted to peddle backwards for a moment to a feature that is a tad underused by most SolidWorks users – The Split Feature. This tool gives us the…

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New in SOLIDWORKS 2015 Premium! – Flatten Surfaces [VIDEO]

I think my favorite new feature of this 2015 release of SOLIDWORKS Premium is definitely the Flatten Surface functionality. Over the years I have had plenty of opportunities where this function would have directly saved customers a ton of time, money and effort in attempting…

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SolidWorks Tutorial: Import Diagnostics (4) – Sheet Metal Conversion [VIDEO]

This is the fourth in a series of articles focused on troubleshooting and healing topological errors from geometry imported in SolidWorks. After we demonstrated the power of the Import Diagnostics tool for healing topological errors in imported geometry, today we will consider a completely different case study;…

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Imported Bodies Video Series – 3. Repairing an Imported Model (Automatic Selection of Open Edges Using a Macro) [VIDEO]

In the first episode of this series I deleted a faulty face from an imported model, only to re-create it using the planar surface feature in the second episode. I hope you remember how cumbersome it was to select all those unconnected open loops in order to define the boundary of the new planar surface. Fortunately, any repetitive manual work could easily be performed by macros (the equivalent of industrial robots in SolidWorks). It actually took less than 5 minutes for my colleague Adam Bridgman, who is teaching the SolidWorks Visual Basic and the SolidWorks API courses here at Javelin, to write a macro for selecting all the open edges from a part. As you will see in the third video of this series, re-creating a planar surface with a…

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Imported Bodies Video Series – 2. Repairing an Imported Model (Manual Selection of Open Edges) [VIDEO]

In the first article of this series, I used different troubleshooting tools for finding the culprit that generated the imported body error, i.e. a planar face that was self-intersecting. Deleting the “bad” face created 99 gaps between 101 surface bodies which replaced the original imported solid body. In order to repair the model, I have to re-create the deleted face, which seems simple considering that it was planar (use the “planar surface” feature, right?), but it is complicated by the huge number of unconnected open edges that have to be selected as boundaries of the new planar face. What is the fastest way to manually select all these open edges? What about box selecting them? Watch this video for the whole procedure in order to see the problems I…

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Marble Roller Coaster – Designing Connectors (Part 2 of many) [VIDEO]

To read the first part of this series of articles, please CLICK HERE. The next step is to design the connectors. The marble is represented by a circle, a typical marble is 5/8” diameter so that is what I am designing for. There is a…

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Alin’s SW 2013 Pick of the Day – Fill External Cavities with Discrete Bodies Using the Intersect Tool

Last week I showed you how to use the new Intersect tool for simplifying your model by filling its internal cavities. Today let’s consider the situation where you need to fill the external cavities from the Mr. Smiley model with discrete solid bodies in order to 3D print the end result with a bi-material printer from the Objet Connex family. This video proposes two different solutions for this challenge. Can you think of more?

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Alin’s SW2013 Pick of the Day – Conjuring a Solid Out of Thin Air with the Intersect Tool

People who have seen it in action say that the Intersect Tool is a Game Changer. Imagine you take existing surface bodies, solid bodies and even planes and throw them in a boiling pot. Let them intersect themselves for a while (about half a second), then pick and choose whatever pieces or combination of pieces you need. The result is spectacular: one or more solid bodies created very fast. Once you master this new command, you will find out that your feature tree becomes quite a bit shorter! Intersect can replace whole clusters of features like: Split, Combine Add, Combine Subtract, Combine Common, Trim, Copy Bodies, Delete Bodies, Cut with Surface or Replace Face. In this video, I am just playing with the Intersect Tool. Watch…

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