In this edition of our ongoing 3DEXPERIENCE SOLIDWORKS Tutorial series, we will be making design changes to the handle for our electric carving knife project using the SOLIDWORKS 3D Sculptor Role (xShape App).
3DEXPERIENCE SOLIDWORKS brings you a better design experience and improves cross-functional communication with your different teams. Often we must revise our designs. The ability to collaborate in real-time with issues and solutions is an incredible benefit to using a cloud-enabled platform.
In the previous part of this tutorial series, we discussed managing our data within the platform. However, during the design process, we noticed some interference between the handle and the internal components which needed to be resolved. Watch the video below to learn how to edit the original handle component to accommodate the motor and make some additional design changes.
Moving Task to ‘In Work”
We are going to create an updated handle design using subdivision modeling. Once the project has been reviewed for the state of each task, we will choose the one we are working on and place it in the ‘In Work’ column so our teammates know we are in the process of our task. Then we can get started!
Subdivision Modeling Environment
Once the new handle shape component is opened, we will get back into the subdivision modeling environment and making changes is easy. We will edit the subdivision surface feature in the Design Manager tree.
In the xShape Sub-D environment, there are no parametric features or dimensions to edit. The only way to modify the shape of the solid is by selecting faces, edges, or vertices, and dragging them to change their size and position. In the image below we have selected an edge ring towards the back of the handle and dragged it to scale it outwards along the X-axis.
In addition to making the handle wider in the back, we want to modify the design so that the front face of the handle is angled forward towards the knife. To accomplish this, we will use a simple box-select to grab all of the vertices connected to the front face, then used the arc on the manipulation triad to rotate these vertices about the X-axis.
Arc Bend Tool
Lastly, the Arc Bend tool is used, which dynamically bends selected entities by dragging an arc that appears on the screen. The amount of bend applied is determined by dragging the end handle of the arc relative to the horizontal guideline in xShape.
Saving the New xShape Design
After some final touches on the shape, we are ready to save this component. When the file is saved to the team’s collaborative space on the 3DEXPERIENCE platform, everyone will have access to the new design instantly. The SOLIDWORKS assembly which references this xShape design file will also be updated and should not have any interference with the internal components.
We are done! Next up, we will see this new design imported and integrated into the SOLIDWORKS Assembly, so we can add some mechanical features to fit the handle with the rest of the assembly.
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