I really like the local “Convert to Direct Edit” functionality of SOLIDWORKS Mechanical Conceptual. It means that you do not need to lose the whole recipe of the product, but only replace selected feature(s) with direct edit entities. The whole Direct Editing (also called Direct Modeling) process is fast, elegant, intuitive… or… should I say… “instinctive“?
The Direct Edit functionality of SOLIDWORKS Mechanical Conceptual is outstanding. It can be used even for tooling creation or reverse engineering! In this video you will see how easy it is to create a solid body to fit in an existing cavity. … and… how can you not like the Selection Helper? 🙂
This video explores the different outcomes between selecting a sketch object, a sketch, one or more edges, or even a face when defining features in SOLIDWORKS Mechanical Conceptual. Looks like old best practices hold true for SOLIDWORKS Mechanical Conceptual: Always select the BIGGEST ENTITY you have available!!! Examples: Use the whole Sketch instead of using Sketch Objects Use a Face instead of selecting Edges
This is the third in a series of articles focused on troubleshooting and healing topological errors from geometry imported in SolidWorks. As we discovered in the second article of this series, the Import Diagnostics is a good tool for troubleshooting topological errors. It can also be used for fixing most of them automatically, or semi-automatically (as shown in the first article). I was searching for a great case study of a model with a lot of imported geometry errors that could be healed completely inside the Import Diagnostics dialog box. Fortunately David Bernick posted an excellent example on the SolidWorks Forum. Watch this video in order to fully appreciate the power of the Import Diagnostics tool:
How can you modify a model without history? Use the SOLIDWORKS direct modeling tools to reverse engineer an existing model. When you need to create tooling or fixtures for your customer parts, it is often necessary to remove all the details that will not be produced by your tooling, or features which are simply not required for modeling your fixture. This process becomes more complicated when the model you receive from your customer has been created with different CAD software. That means you will import only the geometry of the part, without the feature history that created it. Reverse engineer/model an imported part Trying to reverse engineer the part in order to discover how the model has been created is detective work. Less experienced SOLIDWORKS users will try to guess how the part looked early in the modeling process by adding or removing material, using features such as the Extrude-Boss or Extrude-Cut. This can be a very tedious process, with a…