SOLIDWORKS Shadow Orientation in all Display Modes

Article by Alin Vargatu, CSWE created/updated December 3, 2012

My SOLIDWORKS pick of the day is the new behavior for the SOLIDWORKS Shadow Orientation in OpenGL mode.

I really like the fact that shadows are now being controlled by the Scene dialog box in all display modes: OpenGL, RealView and PhotoView 360. No more confusion!

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Alin Vargatu, CSWE

Alin is a SOLIDWORKS Elite Applications Engineer and an avid contributor to the SOLIDWORKS Community. Alin has presented multiple times at SOLIDWORKS World, Technical Summits, and User Group Meetings, while being very active on the SOLIDWORKS Forum.