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Texturing in SOLIDWORKS Composer [VIDEO]

Article by Matt Campbell, CSWE created/updated April 8, 2013

Texturing in SOLIDWORKS Composer is not the same as in SOLIDWORKS. This is because a texture will always be placed on the Actor, based on how the Camera is angled.

It is very important to make sure that the viewport is normal to the face to be textured.

Watch this video for more information:

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Matt Campbell, CSWE

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