SOLIDWORKS Textures

How to apply Textures to 3D Printed Parts with SOLIDWORKS

3D Printed Texture

SOLIDWORKS users often need to create complex or repeating features, but these features can be time-consuming to generate, especially on complex models. Some designs, such as a textured surface or a grip, require textures or bumps which can be functional or just for aesthetic purposes….

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Creating 3D Textures in SOLIDWORKS 2019

Wouldn’t it be nice to give your model a sense of depth by adding 3D textures, maybe a surface with seemingly random bumps to make the part look more organic, or applying a random pattern full of different shapes and elevations that would seem impossible…

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How to place an Image (texture) on the cylindrical face of a Geometric Actor

If you are a SOLIDWORKS Composer user, you must have come across using textures within the views, whether that’s on the geometric actors or the background in the view port. In this article I will discuss how you can use your own logos or textures…

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SOLIDWORKS Composer Tutorial: Fluid Flow Animation

Ever seen a fluid flow animation created in SOLIDWORKS Composer? Here are simple steps you can take to create the illusion of fluid flowing through a pipe in SOLIDWORKS Composer. To begin, apply a texture on an actor that would resemble the presence of a fluid…

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Texturing in SOLIDWORKS Composer [VIDEO]

Texturing in SOLIDWORKS Composer is not the same as in SOLIDWORKS. This is because a texture will always be placed on the Actor, based on how the Camera is angled. It is very important to make sure that the viewport is normal to the face to be textured. Watch this video for more information:

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Importing SolidWorks Files with Textures in Composer [Video]

If you have been working with SolidWorks Composer you will notice that when you import a file you lose any textures that the SolidWorks files might have had. You still get all the colouring though. There is an easy way to get SolidWorks files into SolidWorks Composer with textures. That is to save your file as a 3D XML file. If you do a Save As in SolidWorks you will see this as an option. The Composer can import this and will keep the assembly file structure. This is a great workaround if you are making marketing material. The only drawback is you lose the meta data so this file type is no good for creating BOMs. Watch this video to see a step-by-step demonstration of this workflow:

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Rotating Textures in SOLIDWORKS Composer [VIDEO]

eDrawings Decal Example

In this tech tip video I am going to show how to use the texture workshop to rotate and pan your textures in SOLIDWORKS Composer.

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Rotating Textures in SolidWorks [VIDEO]

In the video below I am going to show how to manipulate textures in SolidWorks. You can also learn how to rotate textures in 3DVIA Composer.

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