How to apply Textures to 3D Printed Parts with SOLIDWORKS

Article by Rod Mackay updated August 21, 2019


SOLIDWORKS users often need to create complex or repeating features, but these features can be time-consuming to generate, especially on complex models. Some designs, such as a textured surface or a grip, require textures or bumps which can be functional or just for aesthetic purposes. SOLIDWORKS 2019 introduces a new 3D Texture Tool that leverages an image file, turning its appearance directly into a 3D mesh body that is ready for downstream processing or 3D printing.

The workflow for the process is:

  1. Isolate faces of the model to be 3D printed using the SOLIDWORKS Split feature
  2. Apply 2D textures to the split faces
  3. Use the SOLIDWORKS 2019 3D Texture feature for displacement mapping
  4. Layout the part on a 3D print tray
  5. Print the part with textures on a Stratasys F123 3D printer

Watch the video below to learn how SOLIDWORKS 2019 3D Texture tool works with Stratasys F123 Series 3D Printers:

Learn more about 3D printing with our White Paper

Our Stratasys Prototyping white paper will show there’s never been a better time to invest in 3D printing, a fact made possible by the introduction of the Stratasys F123™ 3D Printer Series.

  • Learn how to eliminate barriers in rapid prototyping to achieve a better bottom line
  • Learn how 3D CAD software and 3D printing equipment work together to produce optimal results
  • Learn how multiple iterations lead to better designs
  • Learn about the cost effective 3D printing materials available with the F123 series
  • See examples of 3D printed parts from an F123 series printer:
Related Links

Want to get started with 3D Printing?

Our 3D Printing resources can help you to:

Rod Mackay

Rod has been using 3D CAD software for over 25 years and has trained thousands of designers to use their CAD systems more effectively. Rod is the Javelin Webmaster and is based in Ottawa, ON., Canada.