Manipulating Subdivisions in xShape Using Symmetry, Translation, and Scaling

Article by TriMech Solutions, LLC updated November 15, 2022

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Subdivision object is a three-dimensional object that is split into smaller slices that can then be manipulated. Easy ways to manipulate subdivision objects is through translation, scaling, and symmetry.

A translation is a geometric transformation in which an entire object is moved a specific distance in a specified direction.  Scaling is manipulating the size of an object. Symmetry allows for a modeler to possibly manipulate one quadrant and then use a plane or edge to mirror that same manipulation across said plane/edge. Below we will go over how to do each of these geometric transformations for subdivisions in the 3DEXPERIENCE xShape.

xShape using the flex option

xShape using the flex option

Translating a Subdivision Object

  1. Create/open a subdivision object.
  2. Select the flex option under the subdivision section. The robot will appear at the end of the axis line.
  3. Select subdivisions (you can select more than one subdivision using control select) that are to be manipulated and then drag one end of robot, blue inference lines will appear on the other end aligned to the horizontal and vertical axis of the subdivision object.
  4. Drag robot components to then move/translate subdivisions.
  5. Click okay once desired result has been accomplished.
xShape auto rotate view

Translate a subdivision object

Scaling a Subdivision Object

  1. Create/open a subdivision object.
  2. Select the flex option under the subdivision section. The robot will appear at the end of the axis line.
  3. Select the subdivisions (you can select more than one subdivision using control select) and then drag one end of robot, blue inference lines will appear on the other end aligned to the horizontal and vertical axis of the subdivision object.
  4. Drag circles around to scale the selected subdivisions.
  5. Click okay once desired result has been accomplished.
xShape subdivisions

xShape subdivisions

Creating Symmetry in Subdivision Objects

  1. Create/open a subdivision object.
  2. Select the symmetry option under the subdivision section.
  3. In the Dialog box, select a plane or edge to use as the plane of symmetry.
  4. Now that a plane of symmetry has been created you can manipulate a subdivision and said manipulation will be mirrored to the other side of the symmetry plane.
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TriMech Solutions, LLC

TriMech provides thousands of engineering teams with 3D design and rapid prototyping solutions that work hand-in-hand, from sketch to manufacturing. Javelin became a subsidiary of TriMech Solutions LLC in 2021.