Articles by: Moe Younis
SOLIDWORKS Visualize 2018 has now made it easier to create real view renderings, since we can now import all custom saved cameras, views and even the physical lighting straight into Visualize from SOLIDWORKS 2018. NOTE: These SOLIDWORKS Visualize Import Options ONLY work when importing from SOLIDWORKS 2018 to SOLIDWORKS Visualize 2018. This feature will help save users a ton of time since we can both, import from SOLIDWORKS or create the lighting, cameras and views from within Visualize. The workflow has now been streamlined to being able to create lighting with just a few simple clicks. After importing from SOLIDWORKS to Visualize, the cameras are displayed in the cameras tab and the saved views are copied over into Visualize as shown in the image below. If you wish to import the lights from SOLIDWORKS, all directional, points, and spot lights are brought into Visualize and will be placed in the…
When Repairing SOLIDWORKS Installation it is best to go through the Windows Control Panel > Programs and features > Uninstall a program. What you will do next is right-click on SOLIDWORKS 20XX and select Change NOT Uninstall. Once this is done you will select OK: Then select Repair the individual installation (on this computer) and pick Next This will then bring up a window to select the SOLIDWORKS programs you would like to repair, make your selections then hit Repair. It will take some time to go through the process of repairing the SOLIDWORKS installation[s]. If you would like to know what is happening in the background this blog post explains what the Repair SOLIDWORKS Command is doing. That’s it!! The Repairing SOLIDWORKS Installation process has been completed.
When teaching the SOLIDWORKS Essentials course I often get asked “Can you make a SOLIDWORKS Detail View that is not a circle?” The answer is yes, you can! First create a closed contour sketch where you want the detail view using either an ellipse, spline, or any other sketch geometry. Select the sketch and then select Detail View from the View Layout Tab. You can then choose a style for the Detail Circle: Per Standard, Broken Circle, With leader, No leader, or Connected. Under the Style you will then select Profile to use the sketch you created. You will now have a SOLIDWORKS Detail View contained within the profile sketch you selected.
Working with assemblies we sometimes have holes that are slightly misaligned, especially when working with imported parts from a supplier. Even though they are still within spec and will work for the intended use, we get the Over Defined ketchup and mustard in our feature tree. But now with SOLIDWORKS 2018 we have this new option under the concentric mate called “Misalignment”. The SOLIDWORKS Concentric Mate Misalignment option provides us with the ability to still add the mate, but choose which hole in the part[s] to be misaligned or even have the concentric mates symmetrical (meaning both will be offset the same distance). This option also gives us the opportunity to define the maximum allowable deviation. For those holes which cannot have any deviation, don’t worry this option can be disabled through the System Options hiding the option from the PropertyManager.
Having the ability to rotate your linear pattern as its created is something that would have previously required two or more features. Now with SOLIDWORKS 2018 this can be done with just an extra click of the mouse. In the SOLIDWORKS 2018 Linear Pattern PropertyManager we now have a new check box for “Rotate Instances”. Once selected we can rotate about a face, axis, or circular edge as we normally would for a circular pattern. The SOLIDWORKS Linear Pattern Rotate Instances option will save a ton of time, making you more productive.
When adding arc dimensions, you should always select the actual arc rather then the centre point. Doing so will give you more options for the dimension. As you can see in the image below, under the leaders tab after selecting a dimension, we can select the Max, Centre, or minimum Dimension for the arc. These options are only available if the arc is selected rather then the centre point. So that was one way of changing the dimension after it was created. Below is how it can be done as you are creating dimensions which will save you time. When placing a dimension the Shift key can change the condition depending on the placement of the mouse, giving you the option to choose where you want to dimension from.