Articles by: Shawn McEachern
In order to create a solid program, we need an accurate representation of our tools. SOLIDWORKS CAM has many pre-built standard tools for us to customize for our machining purposes. We may also add our own custom tools and holders. Once we have our tools,…
Having many programmers sharing one SOLIDWORKS CAM TechDB will dramatically decrease production time while proving consistent results to the shop floor. By placing your TechDB in a network folder all users have share strategies, tools and operation settings. This folder must be a real folder…
Creating chamfers in SOLIDWORKS CAM used to be a tedious experience. Previously chamfers had to be programming into the operation strategies or created with many curve features at the end of the program. New in SOLIDWORKS CAM 2020 Chamfers can be created automatically by selecting…
The Import Database Function allows you to import changes from another SOLIDWORKS CAM TechDB, as well as, update a TechDB to a newer version of SOLIDWORKS CAM. Here is the default location for the TechDB that is created when SOLIDWORKS is installed: C:\ProgramData\SOLIDWORKS\SOLIDWORKS CAM\TechDB\TechDB.cwdb You…
SOLIDWORKS CAM comes with many predefined standard milling tools to help us make short work of our projects. In the event you find yourself having to use something specialized, a custom tool can be added to your SOLIDWORKS CAM TechDB. Create the custom tool with…
Developed by the Khronos Group, glTF™ (GLTF Transmission Format) is intended to be an efficient, inter-operable file format with minimum file size and run-time processing by apps. glTF files contain information such as geometry, appearances, textures, animations, motion studies, configurations, display states, exploded views, lights,…
The Illuminating Engineering Society (IES) has defined a file format which describes a light’s distribution from a light source using real world measured data. These IES Photometric files, or IES Profiles, are a lighting industry standard method of diagramming the brightness and falloff of light…
Traditionally, design teams have approximated the physical (optical) behavior of materials in digital tools through tedious and time-consuming manual re-creation and editing. These “hand-made” virtual representations are neither accurate nor able to be shared across the numerous design and rendering tools. AxF™ files from X-Rite…
Great news for AMD fans! AMD Radeon™ ProRender, a powerful physics-based rendering engine that enables creative professionals to produce stunningly photorealistic images. Built on highly efficient, high-performance Radeon Rays technology, Radeon ProRender’s complete, scalable ray tracing engine uses open industry standards to harness GPU and…