Articles by: Wayne Chen, CSWP
If you haven’t heard of property tab builder in SolidWorks, it is utilized to define a list of properties to allow the users to input the values when a model is created. It eliminates the extra steps to go to File -> Properties, and manually…
It isn’t easy to make a strike in bowling (for me anyways). I also tried an experiment in SW Motion and it was not easy to make a strike in virtual world. I created a model with correct sizes and weights representing the actual bowling…
There are some improvements I would like to talk about for beam element in SolidWorks 2012. Let’s use the particle separator model as example. The machine has solid and shell elements. The majority of the structure has beam elements. At the bottom, 4 plates are…
For people who are new to SolidWorks, and want to setup some standard templates, this will be a good article to start with. The background information stored in a new drawing file is from two locations – drawing template and sheet format. Sheet format stores…
Surfacing technique is a very powerful one. It can help users create complex shapes, but it can also cause geometry problems if you are not careful. Let’s talk about one type of surface which will give you trouble when you attempt to thicken the surface…
If you like my previous post about a rendered cruise boat video, you should see PhotoView 360 Rendered Animation too. The Javelin office just moved to a new location earlier this year, so I decided to make something interesting about the new office building. Please…
Continuing from Part 1 of my Wall-E project…One of the most import pieces in the Wall-E, body, is finally printed. It determines how the limbs and the head are connected. In addition, I printed the other leg and one arm. Allow me to explain the…
So, we have an Objet500 Connex3 3D Printer here at the office, and I got thinking – what could I print that would really demonstrate the capabilities of this incredible machine and push it’s limits. There’s some complex automotive components with moving components that would…