Subdivision (sub-D) modeling with the 3D Sculptor xShape App

You can quickly create 3D models that are organically and ergonomically-shaped with 3D Sculptor, a browser-based 3D subdivision (sub-D) modeling solution built on the 3DEXPERIENCE WORKS platform.

3D Sculptor is a lot like clay modeling but on a computer. Most designers typically start with either a sketch, imported image, or actual 3D models as a reference in the background and then design around those shapes.  Of course, with 3D Sculptor, you can also create shapes using no reference on the screen – just freehand design.

3D Sculptor is easy to use and fast to learn.  You start with a 3D shape or a 2D surface and simply push, pull, scale, crease, and bend your sub-D model to get the shape you desire:

Designs that take hours to create with traditional parametric surface modeling may take only a few minutes to create with 3D Sculptor. And changes that often require a designer to start the whole design over with a parametric surface modeler may take seconds in 3D Sculptor.

3D Sculptor complements the SOLIDWORKS® suite of design-through-manufacturing tools by providing subdivision conceptual modeling capabilities that are easy to learn and use. And if you make a change in 3D Sculptor that change is propagated to SOLIDWORKS automatically.

Learn more about 3DEXPERIENCE Works

Get more information about Cloud Apps for Design, Simulation and PDM

Javelin Cloud Services

Want to move your existing desktop software to the Cloud?